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Nezumi

A third person action demo where my main responsibility was level design, planning out and putting together all of the game environments.

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Initially intended to be Kikimora Games third official game release, the failure to secure funding made us put Nezumi on ice, shifting focus to our self-published title Pest Apocalypse. That said, we think we are onto something with Nezumi and hope to return to it at some point, in some way or form.

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We (Kikimora Games) have a playable demo that takes about ~15-20 minutes to complete and IF you want to play it please reach out to me OR someone from Kikimora Games!

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Building dungeons sure is a ton of fun! Something else that became my responsibility as the level designer was to work with the cameras for the non-combat environments. As a former videographer and filmmaker I quite enjoyed setting up cinematic, Silent Hill-like cameras to elevate the atmosphere and emphasize the vibe and feelings we aimed to evoke.

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©2017 Tomas Lundgren

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