Nezumi
A third person action demo where my main responsibility was level design, planning out and putting together all of the game environments.
​​
Initially intended to be Kikimora Games third official game release, the failure to secure funding made us put Nezumi on ice, shifting focus to our self-published title Pest Apocalypse. That said, we think we are onto something with Nezumi and hope to return to it at some point, in some way or form.


We (Kikimora Games) have a playable demo that takes about ~15-20 minutes to complete and IF you want to play it please reach out to me OR someone from Kikimora Games!
​
Building dungeons sure is a ton of fun! Something else that became my responsibility as the level designer was to work with the cameras for the non-combat environments. As a former videographer and filmmaker I quite enjoyed setting up cinematic, Silent Hill-like cameras to elevate the atmosphere and emphasize the vibe and feelings we aimed to evoke.





